REVIEW: BATMAN ARKHAM ASYLUM
Not as much spooky fun as you might want... INTRODUCTION Rocksteady's BATMAN ARKHAM ASYLUM video game took the world by storm in 2009. It was creepy without being oppressive, and violent without being (too) disgusting. It put players into the role of the dark knight like they'd never experienced before and is ranked as not only one of the best Batman games/franchises of all time, but also one of the best superhero games period. Where Rocksteady studios got it's inspiration for the dark, hazy atmosphere was from a graphic novel of the same name which came out in 1989. The work was as criticized as it was praised for being an a-typical batman story. Fans raved that it was cerebral and told a story they never though possible in the Batman universe while those not fond of the unique take complained that it just didn't feel like a true Batman comic. Being a big fan of the game as well as it's two primary sequels myself, I was wildly intrigued by the material that insp